returning projectiles poe. Since that is out of way, is this combination a viable league starter and what ascendency will synergies the. returning projectiles poe

 
 Since that is out of way, is this combination a viable league starter and what ascendency will synergies thereturning projectiles poe  Anomalous Faster Projectiles Support

New comments cannot be posted. The name of the new season is Path of Exile: Trial of the Ancestors. 22 Build Locked post. 46/4. Projectiles from Supported Skills Return to you from final target Projectiles from Supported Skills deal (61–70)% less Damage while. Brutal Restraint: Look for 5% increased Dexterity mod. 5% increased projectile Speed Projectiles have 3% chance to Return to you from final Target Supported Skills deal 0. Supported Spells gain Intensity when you Cast them. Now it just returns to you for a distance that depends on proj speed. Life: 5,092 155%. It will then fire projectiles out in all directions from that point, which will travel for a short time. Numbers will look weaker than the build realistically performs. Only when the eye explode, it release a faster set of projectiles, which obviously increase their range. Projectiles from Supported Skills Return to you from final target. Requires Level 38. Quote this Post. 12. Release to fire it, leaving spore pods in its. On the way back set of fired projectiles still have the limitation of hitting the target once. I'm not hardcore enough to have a Nimi's ring, but I suspect this build would work wonders with %100 return projectiles. . Tag: Support, Projectile. So 26% of main skills have projectile tag vs 50% of builds having projectile tag. PoE Vengeant Cascade. You would have 200% increased chance to crit against Nearby enemies on Full Life, and 100% increased chance to crit against all other Nearby enemies. Perhaps even more exciting than this new mode is the news that The Forbidden Sanctum is returning in PoE 3. 5% increased Projectile Speed This is a Support Gem. 1. Projectiles from Supported Skills deal (70-61)%. Basically, when your projectiles hit a wall, they return. This means that if a skill is. Fires a returning projectile that can be caught. 46% from the base 23% Phantasmal Quality. Spectral Shield Throw Attack, Projectile, Physical Level: (1-20) Cost: (7-10) Mana Attack Time: 0. We now take our 158277 corpse life and multiply it by 3. Im pretty sure the gem does not extend the duration of the projectile, so it runs out before it can return. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. It's an in-depth guide to level a build that deals any Elemental Hit Damage with Bows. Requires Level 28. Deals (1-104) to (28-1983) Lightning Damage. Vaal Summon Skeleton linked to Pierce, Spell Echo, Elemental Penetration, Returning Projectiles, Minion Damage (Supports are listed in order of importance, in case you do not yet have a 6l chest. The 1st pod is spawned first, then 2nd pod, etc. Share Sort by:. This was noted on the Fury Valve page of the wiki (the other source of projectile splitting), but not on the Sniper's Mark page or the Projectile page. Forking Salvo. Shrapnel Ballista Attack, Projectile, Totem, Physical, Bow Level: (1-20) Cost: (5-11) Mana Attack Speed: 50% of base Attack Damage: (38-44)% of base Effectiveness of Added Damage: (38-44)% Requires Level 4 Summons a ballista totem that fires multiple arrows with extreme force, breaking them apart into shrapnel. The returning proj by default can pass through/hit enemies on the way back but will deal no DMG on the return hit. Vengeant Cascade - 15% Increased Projectile Speed. First to all, it's an attack not a "SPELL", and the projectiles do both damage physical and cold, "melee" damage and melee damage bonus not apply to projectiles, so how this is a mix melee and projectiles you have to be very careful with the gems, because "melee physical damage" gonna give you a lot damage at initial hit, but doesn't count for. Manni is a Path of Exile veteran who has been playing and streaming the game for many years with thousands of hours of experience in softcore and softcore solo-self-found leagues. Can Store 2 Use. This is a Support Gem. Server: PC, Xbox One, PS4. Level: 1–20. Icon: R. This means that if you had split, pierce, fork, chain, and return supporting the same skill, it would first split from the first target toward. Server: PC, Xbox, PS. Was theorycrafting my next build and I thought using the Anomalous Faster Projectiles support gem could be interesting, but the wording was confusing to me so I decided to test it a bit. vengeant cascade is op in the current state. To all the people getting excited about this, the return projectiles from split do not shot gun. Projectile Speed: 1300. ) (Returning Projectiles is a new support gem in 3. Returning Projectiles Support is a support gem which causes projectiles to re. They disappear if they reach a distance of over 150. 1) Anomalous Returning Proj. iKneadDough • 5 mo. Fires a returning projectile that can be caught. The current league starter meta in Path of Exile offers a diverse range of powerful builds, with surprising outliers and unexpected success stories. Returning Projectiles Support is a support gem which causes projectiles to return and pierce all targets while returning. 15. Because either the projectile will wanish on end of the track or hit a wall, and walls dont proc it. Return is a behavior of projectiles that causes them to attempt to return to the entity that fired them after they hit a target. Previously some effects that caused projectiles to return specified they only did so at the end of their flight, others only from a final target, and a few from either case. Effectiveness of Added Damage: 190%. Attack Speed: 190% of base. 0. Level: (1-20) Cost: (8-10) Mana. Returning projectiles can hit twice, once on the way out and back. Reach of the Council Spine Bow. In most cases, yes. It causes projectiles to return and pierce all targets while returning. ex Elemental Hit)? Will Return count as in the 150. Chain is fourth in priority for projectile behaviors, preceded by split, pierce, and fork, and followed by return. This is a 30% more damage support gem at level 1, 0 quality for projectile skills that can return. B) take the distance from it's "returning" position, so a regular albeit nice interaction or being able to have farshot effect but also be close to the target (preferred playstyle for maximum nimis damage on my KB. Targets can be hit once on the way out and once on the way back, however, the specific target they return from is only hit once. +++ The Return of HoA: Returning Projectiles and Anomalous Faster Projectiles are in maps the new support: doubled returning projectiles with changed projectile behaviour after piercing +++ The leading and most successful guardian-minion-build (1. 22In this video I go over a potential use for the new Return Projectile Support that. It costs 2 Golden + 1 Amber Oil. No one can survive that. POB: build concept is not originally from me (Please see AZsrr Youtube channel). Anomalous Faster Projectiles Support. ago. It can be used with any Melee Weapon, which makes it very. It causes projectiles to return and pierce all targets while returning. U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). . Patch note: Simplified projectile returning. You need more projectile speed, and then I can't remember if that was enough to get multiple returning hits. Vaal Lightning Arrow. Lightning Strike is the primary source of damage for this build. The Strike Skills target 1-2 additional nearby Enemy mod allows us to hit with both our melee strike and projectiles. Manni is a Path of Exile veteran who has been playing and streaming the game for many years with thousands of. As for the returning projectiles, we will have to test it in 3. Roughly 3,5x-4,5x Splinters to give a range. Suppose there's a boss that I'm hitting with the melee hit and it generates a bunch of projectiles behind it. Edit: I'm dumb, it's a yes in 1) erpunkt • 6 mo. . Cremation Spell, AoE, Fire, Duration, Projectile, Orb Level: (1-20) Cost: (11-20) Mana Cast Time: 0. Anomalous Mirage Archer Support 6%. Venom Gyre is a claw/dagger attack skill that throws a projectile that deals chaos damage with a chance to poison. That's because they are not final yet. Supports attack skills. PoEDB. 00 sec Critical Strike Chance: 5. Path of Exile item and currency. Projectiles Pierce > Fork > Split > Chain according to mark. 2Gem level progression. If they pierce/fork/chain, they cannot return on that target (but can on future targets if they don't pierce/fork/chain on those). if you have it linked to two skills Frenzy>Ice shot> Manaforged arrows (just using frenzy/ice shot as examples) it'll cast in order: Frenzy then next trigger casts Ice Shot. 3 M views) takes a ride into the necromancy! 2 legs, 6 legs, 8 legs, it does not matter. Subprojectiles. 00 sec. This damage comes from some complex interactions that are not handled in the in-game tooltip or by tools like Path of Building (PoB). Effectiveness of Added Damage: 62–78%. Projectiles from Supported Skills have (1-18)% chance to Return to you an additional Time. Returning Projectiles Support Gem: Projectiles return to you, piercing all targets but deal 70% less damage. Projectiles from. Returning projectiles: Effects that cause projectiles to return will cause the projectiles from Volcanic Fissure to bounce again and land on the same spot where. With the changes to projectile mechanics Vengeant Cascade now reads "Attack Projectiles Return to you. Nimis - Nimis is excellent, the downside of random direction for fired sparks will have no effect on you, but the returning Projectiles are extremely advantageous - their duration is basically doubled. Had to make a quick video with the new returning projectiles support,The anomalous version provides a 20% chance for an additional return. The second form pierces all targets and has increased projectile speed and critical strike chance and multiplier. Far Shot could start at -50%, -30%, or it could be 0. You might even get more initial hits as fireballs are launched in the same direction. I am not sure if this is intentional behavior, but when using Returning Projectiles Support with high cast and projectile speed and Spell Echo, it is both failing to spawn expected amount of lingering blades and the distance of the lingering blades spawned from returning projectiles is increased by the projectile speed. However, for POE 3. Discussion about Path of Exile, a free ARPG made by Grinding Gear Games. It does not grant a bonus to your. While focusing on racing and group play in the past. Projectiles from Supported Skills Return to you from final target. The "from final Target" part made me worried that perhaps the projectile had to hit something to return to you (as. If that target is in the way of some of the returning projectiles then one of them can hit it but the others will not. The returning projectiles also fly past our character and can hit enemies behind us,. POE Anomalous Returning projectiles Wicker Man Spectre. Frost Blades projectiles expire after a certain duration, so speeding them up enough allows the returning Projectiles from Vengeant Cascade to come back and hit the boss again before they expire, effectively doubling your DPS since you hit the target once with the melee attack and once with the returning projectile, something that was impossible. 40% reduced Area of Effect for Attacks to 40% increased Area of Effect for Attacks. So for a skill like Lightning Arrow, it's already decent, potentially very good. None of the returning projectiles will necessarily hit that target when returning - returning sends them back to you (or whatever fired the projectiles if that's a totem or similar), not to where they split. Mechanics. Projectiles now deal 5% more damage for each remaining Chain. A) take the distance from the first shooting i. On it's face that reads as a base double damage multiplier on your primary projectile provided it goes through the target via any projectile behavior and. Now all effects that cause projectiles. 3) x 0. 15% increased Projectile Speed Attack Projectiles Return to you from final Target Returning Projectiles Pierce all Targets. Will sub-projectiles created by split/fork/chain count towards this? F. Projectile Speed: 2250 Attack enemies with increased range, releasing icy blades from the first enemy hit which fly at other enemies. Requires Level 48. Returning is a behaviour a projectile can have to continue travelling after a hit, like pierce, fork and chain. Level: 1–20. Projectiles from Supported Skills Pierce all Targets while Returning. ) In The Forbidden Sanctum expansion, we've introduced several new gems and made some changes to existing ones. -----Stream and social media-----Streaming daily at 11:00 am U. Locus Mine throws mines out in an arc towards your cursor, and fires projectiles at or towards the player character's location. Attack Speed: 120% of base. Regex. and now you’re getting 4 support links + returning projectile which gives you 50% more damage. poe. 5% chance to Return to you Supported Skills deal 0. EK / eye of winter return not working fully was predictable based on galvanic arrow testing with reach of the council. Fireballs' explosions occur two times when using Nimis, the second time it happens it's at their returning point - exactly where your character stands. Corrupted Yes. You can get +3 pierce from the tree for a few nodes. Also Read: A Complete Guide To Creat Spark Inquisitor Build In Path Of Exile 3. It's not harder to code, it's just that Ball Lightning inherently functions differently. Nimis Nimis Topaz Ring Requires Level 48 +(20-30)% to Lightning Resistance +(30-50) to Dexterity (25-35)% increased Projectile Damage Projectiles Return to you The total distance for projectiles is 150 units. Category: ring. Return has fourth priority for projectile behaviors, preceded by pierce, fork and. Projectiles from Supported Skills deal (61–70)% less Damage while Returning The above modifier behaves like a modifier to 'projectile damage' or 'damage with hits'. Pvp7 • 6 mo. Will the forked arrows travel 50 more units before disappearing? Will increasing projectile speed increase total distance travel (f. Venom GyreAttack, Projectile, ChaosLevel: (1-20)Cost: (5-7) ManaAttack Speed: 120% of baseAttack Damage: (125-165)% of baseEffectiveness of Added Damage: (125-165)%Requires Level 12Fires a returning projectile that can be caught. These attacks have a small randomised spread. Gem. With the ability to fire Kinetic Blast from Wand at hordes of enemies and apply Corrupting Fever stacks, this build is capable of clearing the map with ease. Version Changes 3. The current league starter meta in Path of Exile offers a diverse range of powerful builds, with surprising outliers and unexpected success stories. Return location Projectiles are entities which are produced by a spell or ranged attack which travel independently of their creator until they collide with an enemy or obstacle or reach their travel distance limit of 150 Units. It costs 2 Golden + 1 Amber Oil. It does not grant a bonus to your character. 1Recipes. In theory it might not be that bad depending on at what point the projectile returned to you, but at best it'd gimp your range for a little bit more damage. These will deal area attack damage to enemies where they land. In this expansion, you will visit the Karui afterlife and defeat ten tribes in a series of. Vendor Recipes Item Cluster Jewel Oil League. Projectile behaviours do not interfere with another but occur in sequence (unless they always pierce, in which case the behaviours after pierce are never. It was inspired by popular skills like Nemesis and Vention Cascade, which had similar effects. taggedjc • 4 yr. Projectiles from Supported Skills Return to you. Use Venom Gyre to clear maps and deal with bosses, with Fork Support you will always create tons of. The Fireball projectiles trigger and randomly fly outwards. Projectiles from Supported Skills deal 61% less Damage while Returning. on Aug 12, 2023, 7:18:02 AM. 00 sec. The rule is only one of the projectiles from a set created at the same time can hit at a time. MonaHuna. Another good possibility is Shattering Steel or Splitting steel. Lightning Arrow - Your primary skill, shoots projectiles that deal elemental damage. Path of Exile is a free online-only action RPG under development by Grinding Gear. 21, there are some great starter builds that are easy to pick up and powerful to play. e double the length of a regular projectile shot (I assume not but one can hope). Base duration is 12. PROs. Divergent. l don't believe there are arrow skills that explode at the end of travel like. This can massively increase damage, though being an alternate quality, it is harder to. Tag: Support, Projectile. That being said projectiles returning is always the last step so chain would not work again after a return. As the projectile travels, it repeatedly applies a. ; Fast Mapping ; Smooth Gameplay : No need to position or target directly as Unseen Strike handles this for us ; Easily hit Max CF stacks on enemies: multiple. Contents. Skill functions and interactions. Enemies can. Splitting steel received a very significant buff in the patch notes. So looking through the weapon passives, blazing salvo forking on passing through a flame wall has got me interested. Vengeance Cascade has a similar effect but only support attack projectile. It is REALLY important that if you plan to play (or criticize :P) this build, you watch the attached video!Functionally, the skill's DPS scales with cast speed as if the gem itself granted 135% increased cast speed. This means that if a skill is affected by pierce, chain, and fork, it would first pierce x number of times, then fork, then chain x number of times. That's 1+3+9+27 = 40. Tag: Support, Projectile. Projectiles from Supported Skills Return to you Projectiles from Supported Skills deal (70-61)% less Damage while Returning Projectiles from Supported Skills Pierce all Targets while Returning Additional Effects per 1% Quality: Supported Skills have 0. These gems have been designed to take existing categories of skills and provide entirely new ways to play them, for example making your Warcries deal damage, having your projectiles return to. Fork Support is a Support gem that causes any projectiles created by the supported skill to fork when they hit an enemy. 20 league, is now coming back as a. They can hit twice and apply 2 poisons. I thought spark would work, but only return at 150 range, meaning you would need to scale duration and projectile speed to get use out of it. Attack Speed: 120% of base. 20. VC was a 100% more damage anoint (which are usually only around 10% more damage), so that was in a league of its own. Level: 1–20. 7. But returning, like piercing/chaining/etc, does not extend how long a projectile can exist. Anomalous Returning Projectiles Support, Returning Projectiles Support. Venom Gyre - Path of Exile. 23) Fork: So hard to tell if it's worth it. Anomalous Returning Projectiles Support. Vengeant Cascade Splitting Steel Champion - Mid-range PoB with 18-19m dps. • 3 mo. Divergent Returning Projectiles Support is a new Dexterity Support Gem. I have a nice bow with an open prefix that I could add this mod to. Requires an Axe, Mace, Sceptre, Staff or Unarmed. When an arrow strikes the target, up to 3 randomly chosen enemies within an area around that target are struck for the same amount of damage. 75 sec Critical Strike Chance: 5. After the nerf to Vengeant Cascade, Return Projectiles Support was born. Return is a behavior of projectiles that causes them to attempt to return to the entity that fired them after they hit a target. Returning Projectiles Support: 38: Cast On Critical Strike Support: 38: Multiple Traps Support: 8: Slower. We also take over the guides from writers that are no longer able to. Lightning Arrow - Your primary skill, shoots projectiles that deal elemental damage. It also can only hit each enemy once as it returns, so even if it did chase you, you couldn't run circles around an enemy to hit them multiple times with that same returning. 22, Lightning Trap Saboteur. When something returns to you, it only aims at your position at the time it returns and then continues in that direction even if you move. Returning Projectiles Pierce all Targets*Compare Spectral Throw with any projectile skill, and it's just sad. 21. That seems like way too much power to give on an anointment when for spells you would need to acquire an uber pinnacle boss drop for the same effect (and for it not to take up. Pierce is a behaviour of projectiles that enables them to pass through targets they hit, continuing along their original trajectory. The last Unique that's been discovered by the community was designed by a. +(20-30)% to Lightning. Volcanic Fissure. This straight up doubles your damage if you aren't already using Point Blank. However, this is not its only feature. Vengeant Cascade is a notable passive skill of Path of Exile. Ballista Totem Support Bow, Projectile, Support, Totem Icon: R Level: (1-20) Cost & Reservation Multiplier: 120% Requires Level 8 Supports any bow or wand attack skill, causing it to summon a ballista totem that uses the skill for you. Returning Projectiles Support is a support gem which causes projectiles to return and pierce all targets while returning. This attack causes balls of molten magma to launch forth from. ). The Divergent quality grants +1 Chain, which further increases your clear. Deals (7–949) to (10–1423) Physical Damage. Divergent Lightning Trap can already return, so this is 14 divines (current price) and an entire ring slot for better coverage. Then once your Awakened Vicious Projectiles gets to level 5 (it's currently 2), you will have 28+ million DPS. Soul Gain Prevention: 8 sec. Base duration is 6 seconds. Multiple projectiles emitted at exactly the same time can no longer hit the same target. Requires Level 38. The mode, introduced as the main theme of the 3. If a projectile lasts for an explicit duration like Spark, or fades out over a fixed time like Freezing Pulse, it. It gives - 15% increased Projectile Speed Attack Projectiles Return to you from final Target Returning Projectiles Pierce all Targets*+++ The Return of HoA: Returning Projectiles and Anomalous Faster Projectiles are in maps the new support: doubled returning projectiles with changed projectile behaviour after piercing +++ The leading and most successful guardian-minion-build (1. 4. 1. These will deal area attack damage to enemies where they land. Caught projectiles spiral outwards when you use Whirling Blades and do not return. 00%. Obvious enough, "projectile attack damage" versus "projectile damage. Visualize this though, you need 1 pierce to go through your main target, then it’s another target. Now has a 160% Cost and Reservation Multiplier (previously 150%). Release to fire it, leaving spore pods in its wake. (in melee range) When supported with GMP, modifiers to area of effect also increase the single target DPS of the skill. Odealo is one of the biggest Path of Exile marketplaces. This is only 20% more damage. Any projectiles that pierce cannot fork, so Fork cannot support skills like Freezing Pulse and. PoE Projectiles 3. With the changes you are making to returning projectiles, leaving Vengeant Cascade with a 100% chance for projectiles to return is like giving every attack build a free Nimis ring. The theory is that if we hit the snipers marked enemy with the single projectile, all the split projectiles will return back to the main target for a lot of single target damage. Returning Projectiles deal 75 % less Damage with Hits and Ailments 40 % chance to keep each caught Projectile fired with Whirling Blades Base duration is 12 seconds Returning Projectiles Pierce all Targets Projectiles Return to you from final target (Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Contents 1 Speed and duration Some quick calculations: If RP support gem doesn't scale and stays at 70% less dmg for returning proj, and you give up one 30% more dmg support for RP: (1 + 0. The projectiles return to the source. ) and we can guarantee all the split. 21 Crucible League; Best Cheap POE 3. [1] Skills gems that create projectiles usually have the Projectile or. With the new behavior of how projectiles return, I'm wondering how it will work with frost blades in a single-target scenario. Only one projectile behavior can be applied each time a projectile hits a target. There has been one thing added that is. Yeah you could prob socket a support that does more damage per projectile reliably. Projectiles from Supported Skills Return to you Projectiles from Supported Skills deal (70-61)% less Damage while Returning Projectiles from Supported Skills Pierce all Targets while Returning Additional Effects per 1% Quality: Supported Skills have 0. The LGs predominantly use a spell projectile that deals lightning damage which can be made to return utilizing Pierce and Anomalous Faster Projectiles Support. Caught projectiles spiral outwards when you use Whirling Blades and do not return. The projectiles from Explosive Concoction are ground-targeted, cannot collide with enemies, and cannot pierce, fork, split or chain; only the explosion hit and do damage. Critical Strike Chance: 6. Requires Level 12. 59. Scourge Arrow. It causes projectiles to return and pierce all targets while returning. now that is a big difference! surely worth considering the swap for single target. Molten Strike Attack, Projectile, AoE, Melee, Strike, Fire Level: (1-20) Cost: 6 Mana Attack Damage: (110-185)% of base Effectiveness of Added Damage: (110-185)% Projectile Speed: 750 Infuses your melee weapon with molten energies to attack with physical and fire damage. Hey guys, returning projectiles cast on crit ice spear occultist build is here. If you fire one projectile before barrage and assuming every projectile hits, you get: -: 4 projectiles (x4 multiplier) -: 38% damage efficiency (x0. It´s unplayable without. You can get +3 pierce from the tree for a few nodes. Arrows will be piercing a lot with Tornado shot since I'm using drillneck (always pierce first arrow) and pierce gem/nodes for pierce on. For example - Kinetic Blast. Projectiles from the Supported Skill Fire from where the Payload Arrow lands Supported Skills Fire Projectiles in a circle Supported Skills fire 4 additional Projectiles Supported Skills can only be used with Bows Additional Effects per 1% Quality: Supported Skills deal 0. It's basically a 39% more damage support if you manage to hit with the returning projectile. That’s the order. It does not grant a bonus to your. 5% “MORE damage. I especially like how much more immersive the Path of Exile 2 campaign looks to be. This calculator complements PoB to help users estimate their true single target DPS against. View Staff Posts Post Reply. But if your Projectile is returning from hitting a monster, this monster will only be hit once. 19 must be Divergent lightning trap, which gives your projectiles a chance to return when they either reach the end of their trajectory or hit a wall, potentially hitting an enemy again on the return in theory, doubles your damage if each strap is able to hit at least one returning projectile. Barrage. Requires a Melee Weapon. At the time, Nimis is basically the same thing but on an item. 00% Effectiveness of Added Damage: 350% Projectile Speed: 375 Fires a slow-moving projectile that pierces through enemies, dealing cold damage. Vaal Venom Gyre is a claw/dagger attack skill that does not deal damage directly, but instead temporarily increases your maximum number of Venom Gyre Venom Gyre Attack, Projectile, Chaos, Duration Level: (1-20) Cost: (5-7) Mana Attack Speed: 120% of base Attack Damage: (125-165)% of base Effectiveness of Added Damage: (125. This means that if you had split, pierce, chain, and fork supporting the same skill, it would first split from the monster, then pierce to it's maximum number of pierces, then fork, then chain to its maximum number of chains. 5m dps. You can far better utilize the shotguning projectiles on return than you can on cast. Projectiles cannot chain back to a target it has already hit. 22 nerf was 60% chance to return with no damage penalty, which is similar to the new gem which is 100% return but with damage penalty. Anomalous Returning Projectiles Support 22%. Therefore if you want to know best uses for the new gem, just go to poe ninja to see uses for the old gem. Adds (10–16) to (45–60) Physical Damage. The theory is that if we hit the snipers marked enemy with the single projectile, all the split projectiles will return back to the main target for a lot of single target damage. I have annointed Vengeant Cascade. 217, almost 22% more damage. Showcasing projectile skills and discussing Vengeant Cascade mod and is it worth 2 Golden oils. Point Blank now has less of a penalty to ranged damage, scaling down to 50% of normal damage. Every lightning trap already invests in pierce. Buy PoE Currency CheapOne gem catches my attention is the Returning Projectiles Support. Last league I really wanted to try out this mechanic but I wasn’t able to afford the nimis ring. 72 to get the final Life value of a spawned corpse: 158277 * 3. 15. Higher risk of death - enemy that would die in one hit is instead killed by returning projectile. 22 Ancestor League New & Updated Gems including Skills, and Supports like Spellblade, Returning Projectiles, Sadism & More. It probably wouldn't at all, since the projectile needs to actually impact something to return, and FP has 100% pierce. The distance of the travel back also benefits from "far shot", getting the maximum effect of it. Mechanics. Vaal Lightning Arrow can be obtained by Vaaling the gem and it provides a nice burst of single target damage. • 2 yr. I chose this Lightning Trap skill because it works well with the new Returning Projectiles Support. For players who like to blast through the game on a budget and want a build that is. Also these mods are good for build: - +20 to Dexterity - 20% increased Projectile DamageA projectile which flies out uninterrupted to the maximum projectile range will return instead of just stopping there. Vengeant Cascade makes your primary projectiles return. The Point Blank keystone now causes projectiles to deal 30% more damage to very close enemies (from 50%), dealing up to 30% less damage based on the distance the projectile travels before it hits (from 50% less). But as self cast the returning projectiles track me as I move (and I keep moving bc I'm squishy at the moment) so the hit rate on return isn't 100%. 65 sec Critical Strike Chance: 5. This means that if you had split, pierce, fork, chain, and return supporting the same skill, it would first split from the first target toward. This is not even factoring in its utility for map clear and QOL. Divergent Venom Gyre is an Alternate Quality gem of Venom Gyre. Ice Nova and Vortex: When Ice Nova or Vortex is cast while the player has active Frostbolt. 21 Crucible. PoE 3.